Great descriptive work, here the above paragraphs actually do justice to the conceptual oddity & peculiar execution that make this ReMix a fun, exciting, & rather unpredictable ride. Come to think of it, the twisted impostor vocals sum up my feelings about this mix: something that should otherwise be cheerful (Mario - garish, upbeat and happy) synthesized with Castlevania (twisted, mutilated gothic horror), all served with an electro-glitch twist!" The circuits of the games are bent as the glitchiness robs them of their respective independent worlds and throws them together in a warped reality!!! (OK, I'll calm down.)ģ:18 really needed to be there as some sort of grotesque John Carpenter's The Thing - "bUt IT"s mE, mARio!!! i wOnT hURt yOu" - this twisted impostor.
I really would like to know what if Mario was envisioned as some sort of gothic horror.Ģ:22, the pain of SMW, the sins of a million dead Yoshis are slowed and twisted. The glitch aspect is very important to marry the cheerful Mario with the brooding Castlevania. The Castlevania I kept as devoid of electricity as possible, whereas the SMW castle I wanted more chirpy and chippy. We start firmly in Castlevania territory with the backing vocals from Castle Center and the cold ambiance of a stone European castle, drafty and cold. "So, after utilizing the Workshop, I feel I can say that this is my first remix that follows an "envision, interpret, display, revise" workflow. Newcomer YoshiBlade makes an acidic, creative OCR debut with this electro-glitch mash-up of two somewhat similar themes from two somewhat dissimilar games - the very familiar "Sub Castle BGM" from SMW & the lesser-known main dungeon theme from Castlevania (N64), the latter resembling the former quite a bit & thus making for a natural pairing.